Search found 1878 matches

by Tyrence
Thu Sep 28, 2017 4:38 pm
Forum: General
Topic: Altsadmin
Replies: 2
Views: 39

Re: Altsadmin

It won't be implemented again. It was replaced by a more generic !runas command, which lets the superadmin run commands as if they were another player.
by Tyrence
Thu Sep 28, 2017 4:55 am
Forum: Modules
Topic: [REQUEST] Welcome Module!
Replies: 21
Views: 336

Re: [REQUEST] Welcome Module!

Nice, a few suggestions however. You can use the AltsController to get main and alt information: /** @Inject */ public $altsController; ... $altInfo = $this->altsController->getAltInfo($name); $main = $altInfo->main; // do something useful with main forEach ($altInfo as $alt => $validated) { // do s...
by Tyrence
Tue Sep 26, 2017 5:15 pm
Forum: Modules
Topic: [REQUEST] Welcome Module!
Replies: 21
Views: 336

Re: [REQUEST] Welcome Module!

Ah glad that worked. Let us know if you have any more problems.
by Tyrence
Mon Sep 25, 2017 11:38 pm
Forum: Modules
Topic: [REQUEST] Welcome Module!
Replies: 21
Views: 336

Re: [REQUEST] Welcome Module!

Thanks, that's a lot better. Can you post the SQL you used for creating the player_points_<myname> table? Also, looking at your code, you probably want something like this: $player = $this->getMainOrDefault($sender); $results = $this->db->query("SELECT * FROM player_points_<myname> WHERE name =...
by Tyrence
Mon Sep 25, 2017 6:10 pm
Forum: Modules
Topic: [REQUEST] Welcome Module!
Replies: 21
Views: 336

Re: [REQUEST] Welcome Module!

It would be a lot easier to help you if you only posted the code that is relevant to your problem. Also, you should post the current output along with the expected output. And most importantly, you should post a list of the things you have already tried.
by Tyrence
Sat Sep 23, 2017 8:14 pm
Forum: Modules
Topic: [REQUEST] Welcome Module!
Replies: 21
Views: 336

Re: [REQUEST] Welcome Module!

The value you are printing out is an array, you may need to pull the value out of it that you want. It might help to post your code.
by Tyrence
Wed Sep 20, 2017 9:01 pm
Forum: Modules
Topic: SHOPPING_MODULE
Replies: 6
Views: 1999

Re: SHOPPING_MODULE

I moved Budanet to ICC and turned on the SHOPPING_MODULE . I came back 24 hours later, and there had only been 11 shopping messages, some of which were duplicate. The shopping channels in Borealis seemed even less used. I did not check the shopping channels in Rome or AO. In any case, it seems that ...
by Tyrence
Tue Sep 19, 2017 5:42 am
Forum: Modules
Topic: !whatbuffs
Replies: 0
Views: 21

!whatbuffs

I have changed !whatbuffs to use data from aoitems.com instead of auno.org. I would appreciate any feedback on which data you prefer. You can force data from auno.org with !whatbuffs1 and from aoitems.com with !whatbuffs2 . See !help whatbuffs for more info. Unfortunately this did not make it into 3...
by Tyrence
Sun Sep 17, 2017 8:57 pm
Forum: Modules
Topic: SHOPPING_MODULE
Replies: 6
Views: 1999

Re: SHOPPING_MODULE

So I just barely removed GMI_MODULE since the aogmi.com website has been down for over a year now. The bot still has the SHOPPING_MODULE but it requires leveling the bot to level 5 and then putting it in one of the big cities. We could host this server by running three or four bots in the major citi...
by Tyrence
Sun Sep 17, 2017 3:16 am
Forum: Releases
Topic: Budabot3.5_RC2
Replies: 1
Views: 84

Budabot3.5_RC2

This is the second Release Candidate of Budabot 3.5. This release contains some bug fixes and some updates. We anticipate 3.5_GA to be released in about a month. This release fixes the "console-freezing" issue from 3.5_RC1 and also includes other small fixes and changes. We are contemplati...

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