Bugs in 3.0 Alpha(SVN)

Other topics not directly related to Budabot (Budabot Items Extractor, AOChatProxy, etc.)
Teeko
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Bugs in 3.0 Alpha(SVN)

Postby Teeko » Fri Feb 17, 2012 6:01 pm

Using 3.0 alpha, as far as I can see a few commands are bugged as follows:

!kickall says it will kick all players in 10 seconds, yet fails to ever kick anyone.

!leader XXX does not give another player leader, it just returns the help for !leader.

Will reply to this post for more bugs I find.
Marebone
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Re: Bugs in 3.0 Alpha(SVN)

Postby Marebone » Sat Feb 18, 2012 2:38 pm

Do you think these should written down to the issues list in here as well?
http://code.google.com/p/budabot2/issues/list

Or how are the bugs been dealt with previously?
Teeko
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Re: Bugs in 3.0 Alpha(SVN)

Postby Teeko » Mon Feb 20, 2012 4:02 am

Well previously, I just IMed Tyrence through MSN and he fixed them on the spot 99% of the time :p allowing me to update my bots real quick and I could test them out. But depends on how you want to handle it if you are going to take over the major development :P

Edit: Also I contributed alot of those issues and can post bugs there if you want me to, can even CC them to you. My name on the google code site is Bigamehunter12.
Marebone
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Re: Bugs in 3.0 Alpha(SVN)

Postby Marebone » Mon Feb 20, 2012 5:34 am

But depends on how you want to handle it if you are going to take over the major development

Well I would love to take more active role in Budabot, but my time is pretty limited at the moment. Because of some very busy time in my job, 'crunching' I believe it is called.

As such, unless there are some other developers who have more time available, then I think it would be nice if the bugs are entered to the issues-list so that they don't get lost in the forum 'spam' :)

And, you can find me from the google with name joyer83.
Teeko
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Re: Bugs in 3.0 Alpha(SVN)

Postby Teeko » Mon Feb 20, 2012 7:37 am

Works for me. I'll do it like that from now on:P

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